# Duel

**Mechanics**

1. Players play Tower Defense Duel mode and get certain side Badge for finishing 10 levels
2. Badges and other agreed NFTs are being burned by players to get points and climb the leaderboard
3. Points can be increased by getting bonus % for completing certain tasks
4. Once certain Community reaches collective points amounts Spells will unlock to be used in Duel mode Tower Defense game
5. Winning Community splits opponents rewards pool and secures their own pool for next Duel

<figure><img src="https://320965222-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FsxOiv8FLHNfoXH7T372F%2Fuploads%2Fbl6OKWXyvk5IGlCWPlWu%2Fimage.png?alt=media&#x26;token=70fcfec8-40a7-4109-875e-9344cd46b3e7" alt=""><figcaption><p>Duel status page (Crypto unicorns vs Velas) example</p></figcaption></figure>

**Social engagement through Duel**

1. Share on „X“ after each game (Duel task incentive to do it by getting contribution bonus %)
2. Fighting Communities logos in Duel gameplay
3. All Duels results in „Hall of fame“
4. Social buzz made by opponents Community about Duel
5. Under investigation - live broadcast of Duel mode gameplay: random viewers get GOD mode role with 2 superpowers (kill all towers OR monsters on map). According GODs morale support for one or other side, he/she can sabotage some games…
